Blue/green Threshold and/or Madness was the defining deck of Standard when Odyssey Block was legal, and a fast way to achieve threshold will go a long way to powering up cards like Werebear and Centaur Chieftain to their full potential
Its also a lizard, and lizard decks are built around the idea of damaging players every turn, as a sort of bloodthirst mechanic
The experimentation I can see going here is to have A1-089 as a damage dealer instead of A1-129, but that probably requires too many additional cards
I think this is a pretty compelling card, although given it is two-cost players might still prefer the one-cost Develop Your Brain
Lifecreed Duo
The mechanic tested great, and when we ran some focus groups, it actually ranked as one of our highest rated mechanics ever! Magic's Head Designer Mark Rosewater considers villainous choice a 6 on the Storm Scale (which is an informal scale used to communicate to players how likely a mechanic is to return