I already pointed out that keywords like Ward or Flashback require outside knowledge of those mechanics to understand, but the same thing is true of more fundamental rules terms like dies, color, combat damage, play, activated ability, and all the rest
Counters shenanigans with cards like Contractual Safeguard and Resourceful Defense are kind of the thing you want to do with an Athreos, Shroud-Veiled deck, and that sounds fun, but it also sounds like third place at the EDH table
In addition to the paper version, Tales of Middle Earth will also see a digital release on Magic: the Gathering Arena
A or letter like a or b indicates a variant alternate art, a different frame treatment, or a special version of the same card
The general economy also plays a role, good times can boost new set excitement, while bad times can dampen it
Ancient Imperiosaur is awesome in a deck filled with creatures, since it can hit the board early and with a lot of counters