If a move's type is completely ineffective due to one of the opponent's types, then the move does zero damage, even if the opponent has a second type that would be vulnerable to it (as in Thunderbolt, an Electric-type move, used against a Quagsire, a Water/Ground Pokmon)
Some D&D players really enjoy the idea of breaking the game, and Im sure that the above combo will show up in a number of Cubes around the world for this very reason
This yellow and blue impact statement from Olena Richards is a Counterspell for the ages
Players pit their decks against those of their artificial intelligent opponents, playing a Pokmon into their active slot and placing energy cards onto them to power their moves
By replacing you with a player Aurelia gets head and shoulders above the competition
Play creatures, then buff them with counters and proliferate