We use a Market Adjustment framework, meaning that we assume anything that we buy will decrease in value while its being graded
If I had to nitpick, its the lack of token cards in the box
With 17 Planeswalkers included, theres a lot for you to jump into
Francisco, Fowl Marauder Get Francisco, Fowl Marauder off your shoulder and onto the battlefield quickly, and I think youll find that exploring multiple times a turn does a lot to smooth your draws and make sure you hit your land drops
Anyway, here are 5 cards picked at random from my image collection
Shin-Kurashiki CS (3v3 Team) 1st, [Gizmek Orochi Zeroboros] Swiss Round 1: Salamangreat XX Swiss Round 2: Orcust XOO Swiss Round 3: Salamangreat XOO Swiss Round 4: Orcust OO Swiss Round 5: (Intentional Draw) Quarter-Final: Thunder Dragon OXO Semi-Final: Danger -XO (Opponent has a Game Loss) Final: (Split) YCSJ Tokyo 2019 3rd, Kimura Keisuke [Gizmek Orochi Zeroboros] Swiss Round 1: Lunalight O Swiss Round 2: Endymion O Swiss Round 3: Orcust O Swiss Round 4: Cubic O Swiss Round 5: Frog X Swiss Round 6: Thunder Dragon O Swiss Round 7: Mekk-Knight O Round of 64: Subterror O Round of 32: Frog O Round of 16: Trickstar O (Feature Match on Live-Stream) Quarter-Final: Subterror O Semi-Final: Danger Dark World X (Feature Match on Live-Stream) 3 4th Playoff: Trickstar O Strategy The idea for Gizmek Orochi Zeroboros is spin-off from Gizmek Orochi Da Eiza