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Archenemy's Charm Really love to see the third Charm in the Arch-Charm cycle
The package of abilities nicely ties together, and I particularly like the design of Spinning Piledriver saying noncreature, nonland permanent. Im not at all a fan of cards like Grave Pact, since I think they lead to battlefields where people are locked out of playing their commander, so Im glad that Zangief sidesteps that and instead forces a sacrifice of an artifact, enchantment, or planeswalker
Each turn, the first card(s) in your Pendulum Zone that would be destroyed by an opponent's card effect, is not destroyed
I wont be ranking the Un-monkeys, just the cards playable in Commander, but for completions sake, they are: Monkeys are smaller than apes in real life and in terms of Magic stats, so most of the monkeys in MTG are a bit underwhelming
There is however, no guarantee that these inflated prices will be sustainable although the expansion into new franchises like Lord of the Rings seems very promising for the longevity and popularity of MTG in the future