MTG - Magic: the Gathering Streets of New Capenna Commander Spoiler Streets of New Capenna | Streets of New Capenna Variants Maestros Massacre Decklist | Riveteers Rampage Decklist | Obscura Operation Decklist | Cabaretti Cacophony Decklist | Bedecked Brokers Decklist Gavony Township Strionic Resonator Artifact Mutation Aura Mutation Thunderfoot Baloth Dusk /// Dawn Scepter of Celebration Life of the Party Crash the Party False Floor Seize the Spotlight Grand Crescendo Viviens Stampede Bosss Chauffeur Change of Plans Skyway Robber Jailbreak Cephalid Facetaker Aerial Extortionist Writ of Return Life Insurance Indulge /// Excess Damning Verdict Storm of Forms Contractual Safeguard Brokers Confluence Familys Favor Gavel of the Righteous Agents Toolkit Angelic Sleuth Waste Management Smugglers Buggy Syrix, Carrier of the Flame Spellbinding Soprano Sinister Concierge Make an Example Maestros Confluence Flawless Forgery Determined Iteration Cryptic Pursuit Audacious Swap Obscura Confluence In Too Deep Rose Room Treasurer Mask of the Schemer Currency Converter Dogged Detective Master of Ceremonies Xanders Pact Killer Service Park Heights Maverick Extravagant Replication Skyboon Evangelist Resourceful Defense Body Count Misfortune Teller Aven Courier Cabaretti Confluence Bess, Soul Nourisher Denry Klin, Editor in Chief Bribe Taker Lethal Scheme Shield Broker Smugglers Share Oskar, Rubbish Reclaimer Threefold Signal Tenuous Truce Wave of Rats Protection Racket Bellowing Mauler Industrial Advancement Mezzio Mugger Rain of Riches Swindlers Scheme Weathered Sentinels Turf War Caldaia Guardian Grime Gorger Dodgy Jalopy First Responder Bennie Bracks, Zoologist Jolene, the Plunder Queen Next of Kin Riveteers Confluence Spiteful Repossession Boxing Ring Vazi, Keen Negotiator Mari, the Killing Quill The Beamtown Bullies Parnesse, the Subtle Brush Tivit, Seller of Secrets Phabine, Bosss Confidant Kros, Defense Contractor Kitt Kanto, Mayhem Diva Henzie Toolbox Torre Anhelo, the Painter Kamiz, Obscura Oculus

Join me again next month as we dive into the secrecy of Mystery Booster 2
If you have seven or more cards in your hand, Jin-Gitaxias can be transformed into its saga side for four mana

by Stardragon So I created the rest of the "New" sword cycle hope you all enjoy them et me know what you guys think of them so were much harder to create neat and fun swords and some are kind of generic but powerful and high utility Pro Art/Enchant- - A genaric artifact and enchantment hate card but with power as it exiles instead of destroys Pro Colorless/Battle- - Steal a card and either make it hard for you opponents to take down a battle you don't want to activate or make easier to activate your battles or one you do want to activate Pro Player/Walker- - Instead of giving protection from every player as that would make the planeswalker part redundant so I limited it to 2 players that way in a standard four man pod there would be at least one player that interact with the equipped creature but that player's planeswalkers still couldn't touch it Pro Planeschase/Archenemy- - the most niche of the swords but the ability for a creature to ignore most schemes and phenomenons and let roll a planar die an additional time for free or give you a scheme free turn plus everyone fighting the archenemey a draw is powerful Pro creature and land- - a quick design but a good one I think keeps opponents stuff tapped and keeps your stuff safer while unhappiness your lands Preparation and Adaptability makes me think the Thunder Junction would be an interesting place for an Archenemy set

If you want to learn more, we suggest you shuffle up and experience the game for yourself
Its an over-the-top spell that presents a gamblers mini-game, so itll be fun at the very least