In an Arixmethes, Slumbering Isle deck, a ramp spell that you can cast on turns 1-2 would mean you can cast your commander on turn 3, making 1-2cmc ramp is far more valuable than 3+cmc ramp
If you're not familiar with Archenemy, it's a format where a team of three (or more) players goes up against one superpowered playerthe archenemywho is equipped with a deck full of schemes
The Blue and Green Praetors, Jin-Gitaxias and Vorinclex would also have been exciting to see, and would have made a significant in both that individual game of Pack Wars as well as my collection of potential cards for Commander
And the art that highlights that doorframe quality like on Richard Luongs Tergrid, God of Fright is the best use of the frame
The same goes for Zuko, who starts out as mono-red but ultimately becomes red-white-black (or Mardu)
10 Spellskite First printed in New Phyrexia, Spellskite is a pesky colorless Horror for two mana that can throw a wrench into an opponent's plans if it isn't dealt with