It forces an opponent to block it if they are able to, and so, with the right kind of Equipment to give it abilities like first strike and deathtouch, it makes every swing into a massive threat
Its an excellent choice for both defense and offense
It makes you feel more involved in whats going on in the world that is Magic
Maybe this proves out to be too strong, but it felt like the kind of shape that was a reasonable bet to take at giving players a taste of cool stuff that can happen in Magic, Klomparens continued
Functionally, it works like the partner mechanic, where you can have two commanders, so long as they both have partner
Commander : This is where Smile at Death really has the best opportunity to shine currently