Both decks lean toward an Aggro playstyle, packing in 26 Creatures each (many of which are double-sided, using Innistrad's Day/Night switching mechanic)
Theres a reason why they bumped it to uncommon
Dragonite's goofy personality is apparent in this slightly darker artwork that boasts a beautifully bright Dragonite design in comparison
Summon: Knights of Round may not see regular play due to its high cost and slower payoff compared to other more competitive options available
Id wager that each point of Afterlife is worth ~0.75 mana (see this article for more info on how much other abilities cost), so Orzhov Racketeers could theoretically be a 4/4 or even a 5/4 insteadwhich is fine, but probably going to trade down in combat
(2021-09-24) Once a creature with decayed attacks, it will be sacrificed at end of combat, even if it no longer has decayed at that time