It just so happens that in Hour of Devastation , the U/R archetype has a variety of one- and two-mana cards that scale well into the late-game
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As the total damage threshold for commander damage is 21, its a lot easier, in many ways, to strap up one creature with buffs and evasive keywords in order to deal 21 over one or more turns than to deal 40 with a wider board
Ever useful, the standard Ixalan variant of Cavern of Souls is sure to remain among the sets most valuable cards
Thats a different mechanic
Nowadays, it's almost expected for your best creatures to come with an enter the battlefield trigger