Were taking a look at some of the best decks to use in MTGArena standard, and this Esper deck relies on destruction, draw power, and flying creatures to out-resource and out-maneuver your opponents
The opportunity to play your own one-drop spell and then shut down your opponents with free counterspells is already borderline too-good with more significant drawbacks
In Wilds of Eldraine , where gingerbread cookies come alive and wicked enchantments befall all kinds of mythical creatures, what lies beyond the fairytale realm is revealed
Storm the Vault / Vault of Catlacan can slot into Izzet decks that focus heavily on slinging instants and sorceries, but it truly shines with artifact- or Treasure-matters commanders like Galazeth Prismari (or Breya, Etherium Shaper, if we expand the color palette)
All in all, Im not too worried
Try to use as much Ink as possible to plan efficient plays since you get to use it again next turn