This can extend to other creature-based strategies where the creatures generate a significant amount of mana through things like Cryptolith Rite, Rishkar, Peema Renegade, or Earthcraft
Standard only uses two different strong dual land cycles per year, and some more budget options like Gates and gain lands, but with only two years' worth of cards, there just aren't many options
Magic: The Gathering March of the Machine Commander Deck Final Thoughts One of the things I like most about both of these decks is that, to be quite frank, they're not the easiest decks to pilot
Mana (Lands & Ramp) By far most important part of any deckbuilding checklist is making sure your deck has enough mana -- lands and ramp
All of that said, Hildibrand wont be appearing in the main set
It scales up the more foes you control