Having a big blocker gives you the opportunity to maximize your board state by forcing your opponents to decide when they should use removal spells
While the deck doesnt have to be built around Enchantments, it does mean you can lay down anthem after anthem after anthem in order to swarm your foes with an unstoppable army of Faeries
White Fall of the First Civilization Fall of the First Civilization has three extremely potent abilities, but how you play it will make a big difference in the work it does
One of the best creaturefall cards, pretty much any green deck would kill to have this in its opening hand every game
Value Cards: Estrid, the Masked Tuvasa the Sunlit Herald of the Pantheon Loyal Drake Ravenous Slime Eidolon of Blossoms Hydra Omnivore Nyleas Colossus Estrids Invocation Myth Unbound Bear Umbra Forge of Heroes Half of the twelve cards here are intrinsically tied into the enchantments theme, which is less popular than artifacts but still a solid theme
Play with Fire can be the difference between finding a Mountain or another burn spell on your life-or-death draw step