Attack for fourteen
These changes are not merely aesthetic
--- ## Ramp & Mana Base **Ramp:** - Sol Ring - Arcane Signet - Rakdos Signet **Mana Base Highlights:** - Command Tower - Path of Ancestry (excellent in tribal) - Smoldering Marsh - Temple of Malice - Foreboding Ruins - Shadowblood Ridge Solid for a two-color deck, though it leans more midrange than explosive
For a Bracket 3 build, Id be looking to curve out with value creatures that have strong mana and card generating ability, combined with strong attack triggers that Aurelia can come along and double up on
Youll notice that theres no limit to the number of times this can trigger per turn, so if you have tons of mana which you should as an Elf deck you can likely have this pop multiple times in a turn
Flying, menace, haste Whenever Starscream deals combat damage to a player, if there is no monarch, that player becomes the monarch