Main : Play lands, permanents, or spells
While this is a widely regarded truth within MTG, it does beg the question, which green card is best
Probably both since Wizards doesnt print build-arounds like they used to
Overpowering Attack While Im not the biggest fan of the freerunning mechanic working with commanders because I dont think that every single mechanic has to be designed for Commander, I can hardly pass up an extra combat step that usually only costs three mana to cast
1 at 3pm CT: All prices were updated at the first of the year
Its also worth mentioning that this doesnt just happen during your turn, but each turn, so if you have anything that allows you to cast spells from exile on your opponents turns this would trigger then as well