Plus, if you control three or more Wolves or Werewolves at the beginning of your upkeep, it becomes night, and /then/ you can transform any number of Human Werewolves you control
On a creature that was a 3/3 dork, that's three life lost and three cards drawn
This signals that Standard is currently defined by the most efficient one-mana creatures and interactive spells, where the game begins in earnest on turn one, and falling behind is not an option
Any deck can benefit from dropping it on turn four, grabbing a land for the battlefield, and then passing the turn
This one lets you choose odd or even when you attack, and creatures with the chosen mana value cant block this turn
If you love indigenous Australian musical instruments, than Homelands is your jam