That's OK
In my opinion, the strongest things you can do in Mono Red are: "Glass cannon" decks that either quickly pop off and win before opponents can stabilize, like Storm, Krenko, Purphoros, Slicer Crushing nonbasic lands, aka defeating a large chunk of players with a single Blood Moon The problem with these two strengths is that they aren't always the right pick for casual tables
there's another source of replace scry with draw, and scry is very cheap, so getting that to the point where it's just draw and running lots of scry seems fun
Skip to main content SIGN IN Guilds of Ravnica: Boros Challenger Edition: Guilds of Ravnica Type: Creature - Human Soldier Cast: Rarity: U Collector #: 156 Pow/Tuf: 2/3 Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) : This creature gets +1/+1 until end of turn
However, you can still tell their rarity by the symbol itself, regardless of foiling or gloss
Apex Altisaur, Chandra's Ignition, and Akroma's Will are all high-value reprints that see plenty of play in Commander