The case was solved (Deduce), and the culprit has been arraigned (Dramatic Accusation) and taken into custody (Makeshift Binding)
A new Magic product, particularly one this mechanically adventurous, always hits the community like a shot of adrenaline
For two-color decks: Run 8-12 dual lands for consistent color access Pathways, Pain Lands, and Check Lands provide clean fixing Can afford more basics, enabling Battle Lands and Tango Lands Simpler mana bases reduce need for fetch land investment For three or more colors: Triomes become essential for comprehensive color coverage Fetch Lands gain significant value through typed dual synergies Basic land counts drop, which makes typed dual requirements critical Understanding these factors can help you to identify the best dual lands in MTG for specific deck requirements rather than defaulting to expensive staples that may not match your strategy
The best part is that you can attack with the creature you plan to sacrifice, triggering Caeser without risking your resources
Lets take a peak at what we have
We have scrylands, we have checklands, we have the usual Commander utility lands