In a stompy Gruul deck, it may also fly under the radar for a bit as you drop other threats, allowing it to become one itself
Battles can also be damaged by non-combat damage that can be targeted at battles, either specifically or if the spell or ability can be sent at any target. When damage is dealt to a battle in any way, it loses that many defense counters
Its also a good-sized body and an enchantment for additional synergies
For instance, "Lingering Souls" creates spirit tokens
Generally, the problem with those decks can be that manipulating counters is not going to win the game by itself, but our Voltron commander is there to clean up
Games in which The One Ring resolves revolve around the card for the remainder of the match, and once again, one of its biggest offenses is being colorless, and therefore playable everywhere