It's a rewarding strategy and a refreshing difference from some of the over-the-top ones we've featured in this list thus far
Assassins, Mercenaries, and Rogues you control have deathtouch and "Whenever this creature deals combat damage to a player, you may remove a hit counter from a card that player owns in exile
(It cant be blocked except by two or more creatures.) Much like Barret, Item Merchant feels too specific to really succeed
Here is the full scan on any card, in order: Five steps, a few seconds, and you have fully read the card
If your deck includes creatures that love tapping for meaningful abilities, these bracers make every activation pull double duty
If the creature has deathtouch or lifelink, both will apply to the damage it deals to itself