Set: Arcane Rising Edition: 1st Edition Finish: Rainbow Foil Type: Action Subtype: Attack Rarity: Common Class: Mechanologist Cost: 1 Power: 4 Boost
draw a card then put a card from your hand on top of your deck
Set: Arcane Rising Edition: 1st Edition Finish: Rainbow Foil Type: Action Rarity: Super Rare Class: Runeblade Cost: 1 Reveal the top 2 cards of your deck
(It's an aura with "When you play an attack action card or attack with a weapon
Set: Arcane Rising Edition: 1st Edition Finish: Rainbow Foil Type: Action Subtype: Attack Rarity: Majestic Class: Runeblade Cost: 6 Power: 5 Viserai Specialization Arknight Ascendency costs [1 Resource] less to play for each Runechant you control
Metacarpus Node [CRU161] (Crucible of War) 1st Edition Cold Foil Staff (2H) Set: Arcane Rising Edition: 1stSet: Crucible of War Edition: 1st Edition Finish: Cold Foil Type: Equipment Subtype: Arms Rarity: Majestic Class: Wizard Whenever you play a card with an effect that deals arcane damage, you may pay [1 Resource]. If you do, that effect deals that much arcane damage plus 1 and at the beginning of the end phase, destroy Metamarpus Node. Arcane Barrier 1 (If your hero would be dealt arcane damage, you may pay [1 Resource] instead. If you do, prevent 1