This deck has a higher average mana value than most of my decks, but if I'm not missing land drops I ought to be able to cast big spells in the mid and late game
A reward for traversing all the guilds of Ravnica
But why are fetchlands so good
Big spells, like Omniscience, Darksteel Monolith, and One with the Multiverse make it possible to actually cast spells from your hand once theyre in play, Omniscience especially: dumping your hand after cheating it out on turn six is incredibly satisfying
Mastermind's Acquisition lets you either search your library for any card, or in formats where wishes work as intended, grab something from outside the game
Pact of the Titan is up a bit, but I think its just cheeky buyout behaviorif the other four are going to be worth something, why not Zoidberg