As the game goes along, this can become an easily abuseable removal and advantage engine if it can be cycled through a graveyard
Enchant is a static ability, written Enchant [object or player]. The enchant ability restricts what an Aura spell can target and what an Aura can enchant
This is absolutely a commander Ill be putting together and testing as soon as I can get my hands on it, and you should too
instead, they want to lock players out of certain game actions, either by cutting off access to mana or punishing certain types of cards and colors
At the end of the day, it taps to basically draw a card and enable your synergy packageyou can't ask for much more
By using some of Magic's most interesting lands and supporting them with spells and creatures to find them, Tricky Terrain eventually amasses enough power that nobody will ever look at lands the same way again