Hellkite Charger Hellkite Charger is one of the main ways you'll be closing out games
The Traps provide the deck with non-targeting disruption of our opponent, either by stealing their monsters, destroying them, or negating their effects
Time Walk Five mana for Time Warp is a lot, but Time Walk lets you take an extra turn for a mere 2 mana
You can use foreign-language copies of legal-for-play cards printed for the TCG market, as long as you can show an official translation of the card, kept outside of your Deck and Deck box when asked to do so by an opponent or tournament official
To be eligible for free entry into the Regional Qualifier, the UUDS Champion should: The Undisputed Ultimate Duelist Series Champion should not receive any participation packs as the result of the free entry into the event
I agree that nowadays destroying is not as good as before, but still, a card that counters anything that destroys less than 3 cards, including most Counter Traps (except Wiretap, Debunk, THRiO, etc.) doesn't look fair