A two-point bump in Power gets it to the two-hit threshold, which is not nothing, and the fact it can protect itself with Treasures or Clues or Rocks or whatever other permanents you can rustle up is super solid
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Disney Lorcana rules In Disney Lorcana, players take alternating turns, beginning with the first player
Of course, you know what this is going to be like in Commander
With Trostani on board we recuperate all the life that we paid, and then poopulate the token
A turn one City of Traitors is a little bit dodgy in a lot of other decks but in affinity you can get so far ahead from just using it turn one and two that it is totally worth it