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Thats why if Dredge is close to becoming a tier one deck, it will instantly be hated out
While clunky and gimmicky, when they worked, they could be downright impossible to overcome
Because your commander is always available to be played, there needs to be a way to make it harder for them to pop back into play if theyve been killed
Acidic Slime is a nice safety valve against troublesome enchantments and artifacts, made completely maindeckable by both deathtouch and the ability to destroy lands
Generally, Ive found that this concept works at its best when you dont have to force anything on your end during a Commander game, allowing you to pick up incidental value by simply playing and letting the board state progress