In each article, Ill discuss the theme, what value each color adds to it, the core colors of the theme, and then suggest a pair of commanders which each use at least one of the core colors but bring other spices to the table
Giving a creature Double Strike is good, and of the cards that do that, this is the one I'm most likely to play outside of Boros decks
Manaphy blocks any damage done to your Benched Pokmon by the attacks of your opponents Pokmon but does not prevent the placement of damage counterswhether by attack or by any ability
There are 18 Enchanted cards, numbered from 205/204 to 222/204, with three for each ink color
The three Retreat Cost sounds like a bad thing, but its actually an advantage I think
Apart from lands, ramp, draw, and removal, I would make the other categories "enablers" for cards like Awakening Zone and "payoffs" for cards like Dictate of Erebos You might notice you're not running too many ways to generate enough tokens and a tad too many sac outlets or payoffs that aren't triggering often enough