This version wants you to either deal damage later in the turn, whether that be through extra combat steps, or non-combat damage in your seconds main phase
If it changes zones, it will either cease to exist (if it's a token) or cease to be a copy (if it's a nontoken permanent), and so you won't be able to cast it as an Adventure
and, of course, Johnny, Combo Player (and his shirt has the art for Stifle) Stop That contains Bad Ass Super Secret Tech contains the Power Nine (Ancestral Recall, Black Lotus, Mox Emerald, Mox Jet, Mox Pearl, Mox Ruby, Mox Sapphire, Time Walk, and Timetwister) and Super Secret Tech 7
A large group of fans managed to take the thing down over the course of more than 24 hours, and then Square Enix patched the game to make the method unusable
It was too early to know if RPGs and turn-based games were my genre, but I knew I liked this
Its much harder to interact with cycling abilities, and it usually cant be countered unless youre running something like Tale's End or Stifle