As an instant, with swift end, it can destroy a creature or planeswalker, but you lose two life and its exiled
Loot, the Key to Everything Loot, the Key to Everything has a great, arching ceiling on its card draw ability
But we then need to ensure we are able to get it out as soon as possible so we need to consider adding Rare Candy (that helps evolving one turn earlier) and a way to find it in early game
Weakness: Grass (x2) Resistance: none Retreat: 2 #190 Garbodor V Darkness HP210 Basic Pokemon [D][C] Trash Cycle: 40 damage
I personally enjoy the mind games involved in revealing private information to my opponent in exchange for small bits of value and control here and there, but ultimately forecast decks are hindered by their theme rather than helped by it
Birth of the Imperium, on the other hand, is all about efficiency