To make things even better, Grasp of Darkness is an instant, meaning that we can accrue big advantages by using it during combat or simply find other ways to put our mana to work when that killable threat on the other side of the table just hasn't been played yet
Just like the show, however, some of the synergies are just way too disjointed from each other, like the plot between seasons, to consistently win your games, unless you are a Time Lord and can manipulate the deck to its limits
But youll want to lead with a different creature spell anyway in order to maximize Satyas effect
The card is still relatively decent, though especially if you look at it as a six mana play
The power level of the card is high enough that we should start to see more of it in Standard anyway
Perhaps a red Magic SpiderMan Card is coming too