Enter Vandalblast and, yes, we left board wipes out of this list but that's Vandalblasts brutal beauty: This red sorcery can be a one-sided artifact sweeper late in the game, or an extremely efficient artifact sniper early on
Plus, the built-in protection, while not exactly a great disincentive in Commander, is a nice flavorful touch
White-black ended up being the best fit
These decks rely on the element of luck to some extent, but their win rate is decent in most scenarios
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The three bannings that triggered the end of the Commander Rules Committee era are all cards that were fine until the RC decided this specific set of fast mana was a problem