I expect Archmage's Charm to be a staple of various control builds, and it could lead to a resurgence of decks like Mono-Blue Curious Obsession and power up UB Rogues
Exploration Exploration is a great way to ramp early on because it can be easily played on the first couple of turns
Unfortunately, like all The Baseballing drop signed cards, the signatures are just printed on them, but these cards are still excellent looking because of the aesthetic, perfectly replicating a retro baseball card
This may be a slight nod to cEDH on my part, but I also think that being a staple of the highest-powered Commander variant should count when evaluating a card
This has been a historically powerful concept, as it turns what might be otherwise weak equipment into actual creatures, but with the upside of leaving an equipment behind after they die
Whenever Coram attacks, each player mills a card