For X and three Green, you get a Sorcery that reads, Return X target cards with different mana values from your graveyard to your hand
It breaks even in terms of how much total additional power and toughness you get with a traditional Anthem at three creatures, but giving one of them +2/+2 instead of +1/+1 can really change the texture of combat, and things get out of control once you have four or more creatures
7 | Forgotten Ancient Forgotten Ancient feels a bit different than the rest of the cards on this list
You can use it on the post-combat main phase and only have used up three net mana for the Dragon that turn
Reckoner Bankbuster has card advantage baked-in, and even pays out with a Treasure later
You see an erstwhile $30 card on the Reserved List that is going to be popular in a new deck based on a character from the deck that made this go up from $0.25 making it one of the first huge hits from this article series