Magic history is littered with these amazing names, but on cards that are less than exciting in most cases: Though there are plenty of powerful ones that have stuck around: These names, whether they delight you or not, come with a narrow problem that only editors for Magic websites would know: these are peculiar to manage in running text
You can use this ability to swap it in and out of the active spot, taking down any target you want especially with how powerful its attack is
Tony Tony Chopper is another Straw Hat Crew type character with a +2,000 Counter
Welder gives you insane levels of advantage, and it's amazing that Welder ever got past R&D and into the game.
These game defining power plays, the Oppositions and Vedalken Shackles, are one of the few things that make Disenchant effects more valuable rather than less
In longer chains, it acts as a Narcomoeba/Prized Amalgam hybrid can both trigger our 3/3 and its a somewhat threatening body on its own