Its ease of use, low cost, and incredible effect ensure it a place in even the best decks
This would be amazing and rewarding in any other situation, but it meant seeing our life points going down ridiculously fast while most of us had to discard tons of cards at the end of each turn because of the hand limit
The only risk is getting your biggest creature removed in response (or getting its power shrunk, but no one plays those effects, right?)
All of these dorks work great, and the Drake Haven and Spirit Cairn, as enchantments, are fetchable with the Wild Research itself
Running commanders that force you to build a deck that is completely unlike anything else is always a fun challenge
The lifegain is a nice touch, but thats not what youre here for