It also makes the cards slightly thicker, which some players actually enjoy as a more substantial feel
In general, you want to run spells that have the biggest effect for the least cost
Gallery and List of Eerie Cards Cult Healer Ghostly Dancers Optimistic Scavenger Entity Tracker Erratic Apparition Fear of Sleep Paralysis Scrabbling Skullcrab Stalked Researcher Unwilling Vessel Balemurk Leech Dashing Bloodsucker Infernal Phantom Gremlin Tamer Fear of Infinity Skullsnap Nuisance Victor, Valgavoth's Seneschal Best Eerie Cards Balemurk Leech The fact that each opponent loses 1 life when eerie is triggered makes Balemurk Leech an interesting piece of any combo that revolves around looping enchantments
Permanent types can be combined, most notably in the form of artifact creatures (representing inorganic creatures and mechanical constructs) and enchantment creatures (representing inherently-magical creatures and spirits)
But for now it works, maybe I'll try to redesign that, maybe a hidden spring, for a V2
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