Historic cards refer to cards that are either legendary, artifacts, or Sagas
MH2 is a very enjoyable Draft experience with compelling archetypes, lots of options in Draft, strong balance between aggro and control, and interesting gameplay with lots of room for skilled players to win games
Having two Commanders in the command zone opened up more lines of play, stronger color access, and better answers across longer games
If you do, draw one fewer card
First and foremost is a commander that can consistently give you life and trigger your many lifegain payoffs, like Sanguine Bond, Cleric Class, and more
I was thinking Lightning Bolt, but we need our sideboard cards to do double duty, and Abrade can answer Chalice of the Void and Collector Ouphe, which happens to hose our entire deck as well as Karn, the Great Creator