3 Yzma - Scary Beyond All Reason 4 Elsa - Spirit of Winter 4 Friends on the Other Side 4 Chernabog's Followers - Creatures of Evil 4 Mickey Mouse - Detective 2 Elsa - The Fifth Spirit 4 Madam Mim - Snake 3 Merlin - Goat 4 Merlin - Rabbit 4 Madam Mim - Fox 2 Ursula - Sea Witch Queen 4 Sail The Azurite Sea 2 Rafiki - Ethereal Guide 4 Yzma - Conniving Chemist 2 Hades - Infernal Schemer 3 Donald Duck - Focused Flatfoot 2 Hide Away 1 Great Stone Dragon 4 Tipo - Growing Son New cards in Azurite Sea enhance Sapphire/Amethyst As mentioned, several key new cards in Azurite Sea have been added to my Sapphire/Amethyst deck, making it stronger than ever
That means if the first characters ink had dried already, the new Shifted character on top can take actions The Rush keyword ability lets characters challenge (not quest or use abilities) the turn they are played The Bodyguard keyword ability lets you play the new character as exerted
In the right hands, Ken is a great way for players to cast sorcieries without paying their mana cost
I'm not 100% convinced this makes sense but I like the baseline of Flameblade Adept
Skilled Combatant rewards beating up your opponent's characters because, in banishing them, you gain two lore
The likes of Dire Fleet Daredevil and Hostage Taker get even more efficient with Andres in play, while Cunning Rhetoric suddenly becomes one of the best draw engines in the format