If an effect copies an Adventure spell, that copy is exiled as it resolves
Mono-red Aggro Decklist 75 Cards total including sideboard Creatures 19 4x Monastery Swiftspear 4x Phoenix Chick 4x Bloodthirsty Adversary 3x Charming Scoundrel 1x Feldon, Ronom Excavator 2x Goddric, Cloaked Reveler 1x Squee, Dubious Monarch Instants 15 4x Monstrous Rage 3x Play with Fire 4x Lightning Strike 4x Witchstalker Frenzy Enchantments 4 4x Kumano Faces Kakkazan Lands- 22 3x Mishras Foundry 18x Mountain 1x Sokenzan, Crucible of Defiance Sideboard 15 1x Mountain 1x Lithomantic Barrage 1x Song of Totentanz 2x Obliterating Bolt 1x Chandra, Dressed to Kill 1x Squee, Dubious Monarch 2x Twisted Fealty 3x Urabrasks Forge 3x Koth, Fire of Resistance Mono-red Aggro: How it plays The goal here is to utilize a relatively simple combo of speed, power, and targeted destruction to overwhelm your opponents
The big failing of this card is lack of trample
[-6]: Draw a card for each green creature you control
On top of that, it's also a Star Pokmon, meaning you have a Shiny Black Charizard on a black card template for its Dark type
Of course, sometimes we bought packs of it when all we could find was couch change, just to try to get that cardboard fix