Early game engine commanders like Rhys the Redeemed or enchantment-focused decks like Sythis, Harvests Hand and Tatsunari, Toad Rider might survive a few more turns because your opponents dont want to give you the card advantage when they destroy your commander
Removal spells are perhaps the sweetest things you can top-deck in a game of Commander provided everything else is going according to plan, and even when youre behind in other ways, its never a bad thing to see
Other than paying the small price of 2 life for the Swift End part of the card, there are no drawbacks as it provides a fantastic amount of value
Flash (You may cast this spell any time you could cast an instant.)
There's just something almost nostalgic, even whimsical, about looking at an old card that simply reads, " This creature is unblockable as long as the defending player controls a Swamp
I'm cool with new tribal support, but I honestly am SO disappointed this wasn't in Bant colors