Stoneforge Mystic does that with equipment, preferably those that have mechanics like living weapon or for Mirrodin!, which are put into your hand and later onto the battlefield
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It works if you have more cards than the damage needed to win, otherwise you won't be able to combo without having a card to draw
You can use Wheel of Fate to punish your opponents with cards like Sheoldred, the Apocalypse to damage them for each card they draw, or to turn it into a pure discard spell with the planeswalker Narset, Parter of Veils since she prevents your opponents from drawing more than one card each turn
Magic: The Gathering has some weird naming conventions, and another has reared its head with the new Foundations Commander decks
Ramp, go wide, swing for lethal