It comes down with 5 total power, and for a little more mana disperses +1/+1 counters to your board, plus it can straight up destroy a thing after it's activated transform ability to get to Bahamut, Warden of Light
A simple opt-out of Alchemy option in player settings would go a long way
Then in your upkeep draw, your spells are cheaper so it's ramp, and then your dorks are bigger
Illustrated by Darrell Riche Standard Not Legal Alchemy Not Legal Pioneer Not Legal Historic Not Legal Modern Legal Brawl Not Legal Legacy Legal Comp
"Powered" Cubes like the Magic Online 2013 Holiday Cubeon Magic Online right now until January 8are a celebration of the most efficient, powerful cards and strategies of all time
Being able to combine creatures like a mad scientist and assemble unstable combinations that do too much for one permanent is as creative as it is powerful