These can't attack effects are universally good against aggressive decks, making them perfect for any strategy looking to extend the game
1 Sunken Hollow
A respectable three strength solidifies the equation, and even if she only generates one lore per quest, it's hard to complain about a card this strong

Judson, Housekeeper Rare Hercules 32 Zero to Hero Uncommon 86 Pain, Underworld Imp Uncommon 87 Panic, Underworld Imp Common 129 Go the Distance Common 181 Hercules, Divine Hero Rare 182 Hercules, Hero in Training Common 204 Weight Set Rare 215 Hercules, Divine Hero Enchanted The Jungle Book 12 King Louie, Jungle VIP Super Rare 98 Hypnotize Common 103 Baloo, Fun-Loving Bear Common 126 Shere Khan, Menacing Predator Rare 212 Shere Khan, Menacing Predator Enchanted Lilo and Stitch 4 Cobra Bubbles, Just a Social Worker Rare The Lion King 14 Mufasa, Betrayed Leader Legendary 125 Scar, Vicious Cheater Legendary 130 Teeth and Ambitions Rare The Little Mermaid 65 Binding Contract Uncommon Mickey Mouse 13 Mickey Mouse, Friendly Face Super Rare 76 Daisy Duck, Secret Agent Uncommon 77 Donald Duck, Perfect Gentleman Uncommon 78 Donald Duck, Sleep Walker Common 88 Pete, Bad Guy Rare 106 Donald Duck, Not Again
This is not the first racism in Magic: The Gathering story that Geek Native has covered
There are far too few one drops in the commander product and that is where the holes lie in cube