Quick Ball First introduced in Generation 4, the Quick Ball has an incredibly high catch rate of 4x if it's thrown on the first turn of an encounter
It needs snow permanents to get the maximum payoff, but there is hardly a downside to running snow lands over traditional basics, making it easy to hit the threshold
It finally looks like the death and taxes deck idea is getting its moment in the sun

Double Attack Triggers | Commander | Abe Sargent Commander (1) 1 Isshin, Two Heavens as One Creatures (26) 1 Adeline, Resplendent Cathar 1 Archon of Cruelty 1 Aurelia, the Warleader 1 Breena, the Demagogue 1 Brutal Hordechief 1 Combat Calligrapher 1 Drakuseth, Maw of Flames 1 Etali, Primal Storm 1 Godo, Bandit Warlord 1 Grave Titan 1 Hanweir Garrison 1 Hellkite Charger 1 Hero of Bladehold 1 Ilharg, the Raze-Boar 1 Iroas, God of Victory 1 Karazikar, the Eye Tyrant 1 Leonin Warleader 1 Moraug, Fury of Akoum 1 Ogre Battledriver 1 Port Razer 1 Rakshasa Debaser 1 Raiyuu, Storm's Edge 1 Scourge of the Throne 1 Solemn Simulacrum 1 Sublime Archangel 1 Tectonic Giant Spells (17) 1 Ambition's Cost 1 Ancient Craving 1 Boros Charm 1 Chaos Warp 1 Flawless Maneuver 1 Generous Gift 1 Hagra Mauling 1 Malakir Rebirth 1 Painful Truths 1 Response // Resurgence 1 Savage Beating 1 Sejiri Shelter 1 Teferi's Protection 1 Unbreakable Formation 1 Utter End 1 Vindicate 1 Waves of Aggression Enchantments (3) 1 Aggravated Assault 1 Fervor 1 Mardu Ascendancy Artifacts (17) 1 Arcane Signet 1 Archaeomancer's Map 1 Blade of Selves 1 Chromatic Lantern 1 Commander's Sphere 1 Dolmen Gate 1 Lightning Greaves 1 Lithoform Engine 1 Sol Ring 1 Swiftfoot Boots 1 Sword of the Animists 1 Sword of Feast or Famine 1 Strionic Resonator 1 Talisman of Conviction 1 Talisman of Hierarchy 1 Talisman of Indulgence 1 Whispersilk Cloak Lands (36) 1 Access Tunnels 1 Blood Crypt 1 Bojuka Bog 1 Cathedral of War 1 Command Tower 1 Eiganjo, Seat of the Empire 1 Flamekin Village 1 Godless Shrine 1 Hanweir Battlements 1 Mana Confluence 1 Nomad Outpost 1 Path of Ancestry 1 Rogue's Passage 1 Sacred Foundry 1 Savai Triome 1 Scavenger Grounds 1 Slayers' Stronghold 1 Sokenzan, Crucible of Defense 1 Takenuma, Abandoned Mire 1 Vault of the Archangel 6 Mountain 5 Plains 5 Swamp And there is my decklist

Their strategy is brute force, with a small amount of utility that takes advantage of the dinos high power stat
Things You Should Know Visit a custom card creator, like Pokmon Card Maker or My Pok Card, to generate an image template