Limit Break seems to have a focus on equipment and making creatures exceed 3 power this may seem minor, but based on precedent, there will most assuredly be cards to support this strategy
Fade from History is interesting because youll trade problematic artifacts and enchantments from your opponents for 2/2s which are smaller than your creatures
These are filled with new showcase treatments, foils, and exciting cards for The Lord of the Rings and Magic fans alike
Bloodchief Ascension's first ability checks how much life was lost by each opponent over the course of the entire turn, even if Bloodchief Ascension wasn't on the battlefield the whole time
Especially in Limited, where every single card factors into balancing, unlike in constructed
It particularly has a good selection of black cards that mages can slot into many different black Commander builds