I imagine once the game is out and fans get tinkering with it, people will figure out the optimal number of ink-able cards to include, or that different decks might include more or fewer of these cards, depending on their strategy
Emerald: One of the most adaptable ink colours in Lorcana, Emerald Lorcana cards can be useful in a number of situations, from helping you to move characters between your deck, discard pile and hand, to directing your opponents challenges at specific characters using keywords such as Ward
4) Giant Cobra Ghostly Serpent (removal thats also a body) Removal shaped like a body sells
Common Uncommon Rare Super Rare Legendary It is unknown at the time of writing how Rarity plays a role within the gameplay systems or if it will reflect the number of specific cards within a Lorcana Chapter One booster pack
Ravensburger Key Cards Key Mechanics Shift Bodyguard Challenger Main Themes Damage-based removal Item destruction Bodyguard/Musketeers Deckout With tons of damage-based removal actions and strongly statted characters, steel is a great choice for keeping Lorcanas more aggressive decks in check
Red Final Fantasy is full of fiery, passsionate characters that would be perfect for red cards