If your Full Art card looks hard to read on screen, it will not magically become easier in print
Flay Essence A 3-mana sorcery that exiles a creature or planeswalker could see play in some metas
Characters are your main way to win the game, as theyre both your primary attackers and your way of generating lore
A two mana 3/1 with vigilance is a nice baseline, and the fact that this will also ramp for you sometimes is awesome
A balanced setup usually includes: Targeted removal to stop early engines and problem permanents A few board wipes to reset faster decks and punish overextension From there, close with a clear win path overwhelming flying combat, damage multipliers, or lifegain-based pressure that opponents struggle to race
A 7/6 with Trample is something the opponent is forced to deal with, and thanks to the Discover 5 ability, you could easily end up with even more power on board