The team even considered making cards based on specific moves or iconic things that werent characters themselves (for example, something like a Round One or "Perfect" card), but that they instead decided to represent moves as abilities on each creature
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Checklist Track the loss reason: Mana screw, no draw, no interaction, ran out of threats, got comboed, got out-valued
It's fascinating to see Wizards of the Coast introducing its own portrayals of these classic characters alongside others never featured in any Lord of the Rings media before
Whether its Thassas Oracle, Retreat to Coralhelm or Intruder Alarm, theyre all powerful, synergistic blue cards, but not as playable outside of specific decks
And there are lots of Commander decks that want to do just that, with Wrenn and Seven providing a significant boost to both mana generation and filling your graveyard with useful creatures