Players did note that the artist responsible for Elvish Mystic is quite talented, as their artwork can be seen on other non-anime cards like Jin-Gitaxias

We developed a workflow that asked concept artists and card artists to pull hallmark character designs from Yoshitaka Amanos original (and legendary) concept art, the original FFVI sprites, and the FFVI Pixel Remaster character portraits, to synthesize the most consistent elements of each characters design into something new. We also encouraged our artists to punch up finer details and bsexplore elements where they thought they could push (fabric, patterns, textures, etc.) Then, we would meet with the Final Fantasy VI review team, and they would give us feedback on what core elements they wanted to preserve and what new elements they were excited about. "It's our hope that the [FF6] character designs should feel like how you 'remember' them..." So they had the four games decided, but when it comes to Commander, thats only half the equation WOTC also needed to figure out which characters would lead each deck
But that gap is closing as CGC gains credibility
However, costing 3 Don to activate can be painful, especially when we need the extra Don during defensive turns
We also have individual cards in our shop
Floodborn characters are much more powerful versions of characters, affected by the flood of ink that happened in Rise of the Floodborn in some way