Flippy attacks are a no-no in this format
That last part is about to change, sure, but it still feels as though we could have had a day and night themed deck given that this mechanic is new to Midnight Hunt too, despite it basically being a more logical way of explaining the Werewolf transformation, and one that we hope causes an errata onto old Werewolves where possible
Annoying because its hard to remove threats while this sits in play, but it is also annoying for the pilot, since it requires tracking a ton of different token copies of creatures with altered stats and colors
It was best summarized by TappedOut user PookandPie in their primer as: So because of X, I get infinite +1/+1 counters
He's in Japan
This combination of emotional appeal, scarcity, and visual beauty makes it a standout gem in the set